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Old 10-29-2009, 10:48 AM   #1
Doz
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Default Win7 vs XP SP3

http://www.tomshardware.com/forum/84...arked-complete


Windows XP SP3 Scores
C:\Windows\ directory size: 3.67GB
3D Mark 2001: 15264 @ 1024x768, 0xAA
3D Mark 2001: BSOD @ 1024x768, 4xAA (related - unsolvable)
3D Mark 2005: 6719 @ 1280x1024
3D Mark 2005: 6087 @ 1600x1200
Crysis: 36.66 fps @ 1280x1024, Low, DX9, 32 bit
Crysis: 33.02 fps @ 1680x1050, Low, DX9, 32 bit
Doom 3: 55.18 fps @ 1280x1024, High
Doom 3: 50.87 fps @ 1600x1200, High
UT3: 23.20 fps @ 1280x1024, Medium
UT3: 23.09 fps @ 1680x1050, Medium
WinRAR compression: 3:07 (141MB Starcraft folder)
DIVX upscale: 5:22:58
Sonar 8 mix-down: 2:20 (Custom 4-track mix of the Hymn to the Red October)

Windows 7 Professional x86
C:\Windows\ directory size: 7.95 GB
3D Mark 2001: 12508 @ 1024x768, 0xAA
3D Mark 2001: 10362 @ 1024x768, 4xAA
3D Mark 2005: 5605 @ 1280x1024
3D Mark 2005: 5411 @ 1600x1200
Crysis: Crash @ 1280x1024, Low, DX9, 32 bit (driver related - unsolvable)
Crysis: 22.84 fps @ 1680x1050, Low, DX9, 32 bit
Doom 3: 27.83 fps @ 1280x1024, High
Doom 3: 21.87 fps @ 1600x1200, High
UT 3: 16.30 @ 1280x1024, Medium
UT 3: 15.37 @ 1280x1024, Medium
WinRAR compression: 3:23 (141MB Starcraft folder)
DIVX upscale: 5:36:29
Sonar 8 mix-down: 3:24 (Custom 4-track mix of the Hymn to the Red October)

Performance Delta
(7's values relative to XP's values)
C:\Windows\ directory size: +216.62%
3D Mark 2001 (0xAA): -18.06%
3D Mark 2001 (4xAA): NA
3D Mark 2005 (1280x1024): -16.58%
3D Mark 2005 (1600x1200): -11.11%
Crysis (1280x1024): NA
Crysis (1680x1050): -30.83%
Doom 3 (1280x1024): -49.57%
Doom 3 (1600x1200): -57.01%
UT3 (1280x1024): -29.75%
UT3 (1680x1050): -33.43%
WinRAR compression: -8.56%
DIVX upscale: -4.25%
Sonar 8 mix-down: -45.71%


XP still kicks WIN 7 ASS


Conclusion
Those who have older machines and were clinging to the hope that 7 might improve your one last time - forget it. In my case, at least, the software and just isn't there - the new OS resulted in massive performance losses. Whether or not newer hardware will show the same I've still yet to find (see my other thread), so who to blame for the performance loss is a little unkown right now. It could be bad AGP drivers (which are notoriously so) or just as likely be the new OS. I'll update after the other test on newer hardware is complete!
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Old 10-29-2009, 10:51 AM   #2
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http://www.tomshardware.com/forum/83...arked-complete


Vista x64 SP2 Scores:
C:\Windows\ directory size: 26.8GB
Battery Drain: 1:58
3D Mark 05: 11180 @ 1920x1200
3D Mark 05: 11758 @ 1680x1050
3D Mark 06: 7297 @ 1920x1200
3D Mark 06: 7980 @ 1680x1050
Crysis: 18.89 fps @ 1920x1200, DX10, High, 64-bit
Crysis: 23.11 fps @ 1680x1050, DX10, High, 64-bit
UT3: 48.24 fps @ 1920x1200, all settings maxed
UT3: 49.29 fps @ 1680x1050, all settings maxed
COD WaW: 53.94 fps @ 1920x1200, all settings maxed
COD WaW: 56.07 fps @ 1680x1050, all settings maxed
Left 4 Dead: 49.07 @ 1920x1200, 4xAF, all settings maxed
Left 4 Dead: 56.49 @ 1680x1050, 4xAF, all settings maxed
COD 4: 51.23 @ 1920x1200, 2xAA, all settings maxed
COD 4: 64.43 @ 1680x1050, 2xAA, all settings maxed
Bioshock: 42.45 @ 1920x1200, DX10, all settings maxed
Bioshock: 45.53 @ 1680x1050, DX10, all settings maxed
WinRAR: 1:34 (141MB Starcraft folder)
DIVX upscale: 2:36:14
Sonar 8 mix-down: 0:38 (Custom 4-track mix of the Hymn to the Red October)


Windows 7 x64 Professional Scores:

C:\Windows\ directory size: 11.0 GB
Battery Drain:
3D Mark 05: 11268 @ 1920x1200
3D Mark 05: 11630 @ 1680x1050
3D Mark 06: 7326 @ 1920x1200
3D Mark 06: 7955 @ 1680x1050
Crysis: 18.12 fps @ 1920x1200, DX10, High, 64-bit
Crysis: 22.14 fps @ 1680x1050, DX10, High, 64-bit
UT3: 49.78 fps @ 1920x1200, all settings maxed
UT3: 51.18 fps @ 1680x1050, all settings maxed
COD WaW: 37.05 fps @ 1920x1200, all settings maxed
COD WaW: 45.94 fps @ 1680x1050, all settings maxed
Left 4 Dead: 38.98 @ 1920x1200, 4xAF, all settings maxed
Left 4 Dead: 42.93 @ 1680x1050, 4xAF, all settings maxed
COD 4: 36.93 @ 1920x1200, 2xAA, all settings maxed
COD 4: 41.61 @ 1680x1050, 2xAA, all settings maxed
Bioshock: 54.90 @ 1920x1200, DX10, all settings maxed
Bioshock: 60.20 @ 1680x1050, DX10, all settings maxed
WinRAR: 0:55 (141MB Starcraft folder)
DIVX upscale: 2:29:21
Sonar 8 mix-down: 0:56 (Custom 4-track mix of the Hymn to the Red October)

Performance Delta
C:\Windows\ directory size: -58.96%
Battery Drain:
3D Mark 2005 (1920x1200): +0.79%
3D Mark 2005 (1680x1050): -1.09%
3D Mark 2006 (1920x1200): +0.40%
3D Mark 2006 (1680x1050): -0.31%
Crysis (1920x1200): -4.08%
Crysis (1680x1050): -4.20%
UT3 (1920x1200): +3.19%
UT3 (1680x1050): +3.83%
COD WaW (1920x1200): -31.31%
COD WaW (1680x1050): -18.07%
Left 4 Dead (1920x1200): -20.56%
Left 4 Dead (1680x1050): -24.00%
COD 4 (1920x1200): -27.93%
COD 4 (1680x1050): -35.42%
Bioshock (1920x1200): +29.33%
Bioshock (1680x1050): +32.22%
WinRAR: +41.49%
DIVX upscale: +3.20%
Sonar 8 mix-down: -47.37%

Conclusion
Windows 7 shows notable gains in Unreal engine based games, and some pretty heavy losses in the COD series. The Source engine based game results should be taken with a grain of salt - I had considerable trouble getting the games to not crash on entry (anyone with the looping audio problem knows how frustrating it can be). Standard multimedia and file based applications are notably faster, though more professional apps (Sonar) are still lacking. I'd imagine this is all because of drivers - but they should improve over time.
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Old 11-14-2009, 08:30 AM   #3
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On Tom's Hardware is a post about Win 7 upgrade from Vista to Win 7 did not go so good.

http://www.tomshardware.com/news/win...blem,8934.html

If you want Win 7
I would get a new HD and get then get the Win 7 Pro or higher and install

Good Luck

Doz staying XP
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Old 05-19-2010, 05:37 PM   #4
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XP Pro Still Rules
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