Forums | Albums | Social Groups

Go Back   UGL - We live the Unreal Life! > Main Forums > UT3 & Other Games > Other Games

Other Games Online Games post info here

Reply
 
Thread Tools Display Modes
Old 02-27-2011, 04:11 PM   #11
Doz
Maniac Drummer
 
Doz's Avatar
 
Join Date: Feb 2008
Location: Florida
Posts: 3,019
Default

For those buying the game looking for support

PC

Please use the Technical Support Contact Info from the back of your Bulletstorm manual or contact EA via their online forum at http://support.ea.com/app/ask

Enjoy the game
__________________
I am a USAF Veteran and LoveUSA

Doz is offline   Reply With Quote
Old 02-27-2011, 06:25 PM   #12
Doz
Maniac Drummer
 
Doz's Avatar
 
Join Date: Feb 2008
Location: Florida
Posts: 3,019
Default

Yes online play with 4 of your buddies

__________________
I am a USAF Veteran and LoveUSA

Doz is offline   Reply With Quote
Old 03-02-2011, 11:09 AM   #13
Doz
Maniac Drummer
 
Doz's Avatar
 
Join Date: Feb 2008
Location: Florida
Posts: 3,019
Default

Note this info came from Epic Forum. I did not write this but it is good info to help the gamers.


- It's important to learn the game's mechanics first. The single player has a nice learning curve; it's not there just as a placeholder. It introduces and presents how to execute skillshots and how other stuff work. Understanding the game is important. Also note that it has an interesting story; while the graphics, the atmosphere and art of the game is really awesome.

- Press N ingame if you aren't familiar with a skillshot. Everything is detailed there (after you've made some progress in the game, there is going to be a lot more in the lost).

- Anarchy mode is about teamwork. It's about executing the steps of a skillshot as a team, and getting a lot of points for those. For example, Team Bullet Slide. If you want to do that, one has to slide into the target, then at least another player has to kill it with shots. That's just a plain example, there are much more complex skillshots in the game, which can be done by as many players out of the four as you want. As far as I know, the more players work together to execute a team skillshot, the more points the team gets. So it's important that you need to be close to your teammates at all times. I hope you get the idea by now. The big problem is that if you do all the skillshot steps on a target alone without any other player taking part in it, your team will only get a tiny score for that, thus you'll ruin the teamscore. Teamwork is the essence of a high score.

- Map specific and regular environmental skillshots: there are spots and areas on the Anarchy maps which grant even more points if you use them to finish off the targets. There are the regular ones, for example spiked surfaces, electrified surfaces, the edge of the map, etc. There are also special ones on all maps, for example Dead Rock has a dinosaur head and a tornado. One player stuns the target (leash or kick or slide; doesn't matter), then at least another player kicks the target towards these spots. Grants a lot of points.

- Team skillshot challenges: when a target spawns with a name above its head: it's displays the required skillshot to get the most points out of it. If you have no idea about that team skillshot, then don't do anything, but PRESS N, and look for its description! Others who already know how to execute it will probably do it for you meanwhile. You could even watch and learn. It is highly important to be aware of the team skillshots.

- There is no need to rush with anything, since in Anarchy mode there is no timer. How fast you finish a round is not important. Of course the pace is really fast ingame, but most of the times you can play around with some targets without even killing them, and then finish them off for a huge pile of extra points.

- Dropshops: It's not advised to buy every single weapon. You're better off going for unlocking and evolving the thumper first (leash charge upgrade) while evolving your own stats, and then picking a second and maybe a third weapon and going with that. It's pointless to have 4-5 weak weapons. Besides the thumper, I think the best choice is to have the PMC upgraded and another weapon with a lot of ammo and charge.

- Weapon Charge: weapon charge is useful against the Bosses, and for the finishing move of a skillshot (because it deals a lot of damage, and most of the times the target is only stunned/floating in the air for just a fracture of a second). I suggest that you never use a charged shot on a non-boss target which has not been stunned/floated, because it's not worth it points-wise. Only use it as a second action after another player. There's an exception, a team skillshot called Heat Wave. 2 of you have to shoot a boss with a charged PMC shot at the same time.

- Blood Symphony: there's a hidden bar which gets filled up by completing team skillshots, and then "Press [button] for Blood Symphony" appears. You need to use it at the right moment. Wait until there is a big crowd of enemies close by, activate it, and while you are in this state, kick/slide/leash (depends on enemies) as many targets as possible, because they'll do instant "blood symphony skillshots" and those grant fast +250 score each for you (this is the exception where it's really worth it to "solo" and kill everything that moves by yourself. note: _this is the only exception_).

- Different types of enemies: there are some targets which you cannot leas or kick, because they dodge easily (even your in blood symphony state). You have 3 optimal choices when this happens: you either use the thumper; or you either shoots its legs with a bullet and then you can kick/leash it; or you can slide into it, which always works as a stun, no matter what (except on bosses). When there's a Boss, keep your distance, and when it's stunned (after a thump or after a specific amount of damage), use your leash on its head or on its back (the points are highlighted with light blue anyway), then someone else will continue with the next step. It's not advised to do two consecutive steps on a Boss alone.

- Help up your teammates if needed: if a teammate gets knocked down, slide into him, or kick him to get him up. This needs to be your top priority in case someone goes down.
__________________
I am a USAF Veteran and LoveUSA

Doz is offline   Reply With Quote
Old 03-04-2011, 08:11 AM   #14
Doz
Maniac Drummer
 
Doz's Avatar
 
Join Date: Feb 2008
Location: Florida
Posts: 3,019
Default

To activate your Limited Edition DLC code:
  1. Launch Bullestorm and sign in to your Games for Windows LIVE profile.
  2. After signing in, press the Home key to access the Games for Windows LIVE interface.
  3. Select the profile button on the left side of the Games for Windows LIVE interface.
  4. Select Redeem Code from the buttons on the right.
  5. Type in your Limited Edition DLC code and press Submit.
  6. Games for Windows LIVE will download and install your DLC.

Here is Bulletstorms Forum = http://www.bulletstormforum.com/



Bulletstorm Game play on Echoes Leader-board

__________________
I am a USAF Veteran and LoveUSA

Doz is offline   Reply With Quote
Old 03-06-2011, 04:03 PM   #15
Doz
Maniac Drummer
 
Doz's Avatar
 
Join Date: Feb 2008
Location: Florida
Posts: 3,019
Default

Written by VileKill

Source link = http://utforums.epicgames.com/showthread.php?t=766960


Team Challenges - The Guide

Intro:


I decided to produce this guide to aid Anarchy-newcomers, outlining what a team challenge is, the various general and map-specific team challenges, and tips on successfully going about completing each one.

I've tried to be as detailed as possible regarding team challenges, as well as proof reading my guide several times for typos and other mistakes, but if you notice any, feel free to let me know, and I'll gladly correct them, thanks!

Note - This guide assumes that you and your team don't have and/or use mics, as most people don't tend to anyway.


Summary:

During the course of each wave, certain enemies will have a team challenge assigned to them, marked in green text above that enemy's head. These team challenges require certain team-based skill shots to be performed upon them to successfully net their hefty points bonus.

As you and your teammates advance to the later waves, completing these team challenges are essential in progressing further, so it's a good idea to take the time to perform these challenges correctly.


Key Points:
  • Only two players are ever needed to accomplish any team challenge
  • Killing a team challenge in any other way than what is required is considered a failed challenge
  • They're worth a massive 2000 points
  • Even if you don't take part in a successful team challenge, you still receive the points upon its completion
  • The last enemy within a wave is always a team challenge
  • If the final enemy is marked as a "Last Chance" team challenge, completing that particular challenge is necessary to advance to the next wave

Recommendations:
  • Don't initiate a team challenge if there's no one around to aid you in its completion
  • Don't kill a team challenge whilst in Blood Symphony mode, however tempting it may be, as this will only net you 250 points instead of 2000 points
  • There is no time limit in Anarchy mode, so take your time in guiding the team challenge to the safest/most strategic location to perform the necessary team-based skill shot
  • Kill any other enemy first if they're posing as a distraction, especially mini bosses
  • If a team challenge not related to the Thumper has accidentally been Thumpered into the air, just wait until he falls back to the ground
  • If you've been hit by an enemy Flailgunner, retreat away from the team challenge as quickly as possible, to prevent accidentally blowing him up
  • It may be a good idea to clear a specific area of explosive barrels before guiding a team challenge to that area

General Team Challenges:

Double Penetration - At least two players shoot an enemy to death.

Tips - Ensure that at least one other player is focused on the same enemy as you are before firing upon him. The safest way to pull this challenge off is to use the PMC, firing only one or two shots at a time at the enemy's torso, otherwise you may accidentally kill him straight away via a headshot, or trip him up to perform an unintentional Trip Wire kill.


Bullet Kick - One player kicks the enemy, and another player shoots him to death before he hits the ground.

Tips - Be careful not to kick an enemy into an environmental hazard. If another player has kicked the enemy, you can still keep shooting him once he's hit the ground, but once he starts his "getting back up" animation, cease fire, and try again. Using the PMC's charged shot on a kicked enemy is a quick, foolproof way of completing this challenge. If this team challenge is assigned to a Flaregunner, Creep, or Sniper, you may find them repeatedly dodging your kicks, so either slide into them first, or shoot them once in the leg, and then kick them.


Bullet Slide - One player slides into the enemy, and another player shoots him to death before he hits the ground.

Tips - Be careful not to slide the enemy into an environmental hazard. If another player has slid into the enemy, you can still keep shooting him once he's hit the ground, but once he starts his "getting back up" animation, cease fire, and try again. Using the PMC's charged shot on a slid enemy is a quick, foolproof way of completing this challenge.


Das Boot - At least two players take it in turns to kick an enemy until he dies.

Tips - Be careful not to kick the enemy into an environmental hazard. You may find it easier to complete this challenge if you and a teammate corner the enemy or kick him alongside a wall, as you'll be surprised at how far an enemy may fly from a single kick. If this team challenge is assigned to a Flaregunner, Creep, or Sniper, you may find them repeatedly dodging your kicks, so either slide into them first or shoot them once in the leg, and then kick them.


Tug-O-War - At least two players simultaneously leash-grab the enemy.

Tips - Be careful not to leash-grab the enemy into an environmental hazard. If you find that everyone is leashing the enemy one after the other, but not quickly enough to perform a Tug-O-War, first wait until your leash has recharged, and then wait for another player to leash him again. If this team challenge is assigned to a Flaregunner, Creep, or Sniper, you may find them repeatedly dodging your leash, so either slide into them first or shoot them once in the leg, and then leash them.


Trap Shooting - One player Thumpers the enemy, and another player shoots him to death before he hits the ground.

Tips - Be careful not to accidentally perform a Tug-O-War upon the enemy with another player. Only Thumper the enemy in an open space, as you may find yourself Flyswatting the challenge. Using the PMC's charged shot on a Thumpered enemy is a quick, foolproof way of completing this challenge.


Slam Dunk
- One player Thumpers the enemy, and another player Thumpers him into the ground.

Tips - Be careful not to accidentally perform a Tug-O-War upon the enemy with another player. Only Thumper the enemy in an open space, as you may find yourself Flyswatting the challenge. If you've accidentally started performing a Thumper just moments after another player has, just continue with your Thumper, as this will still end up in a successful Slam Dunk, albeit a very swift one.


Mercy - One player shoots the enemy in the balls, and another player kills him by either shooting or kicking his head off.

Tips - Using the ironsights on the PMC is highly recommended for this challenge. An enemy's balls are much easier to hit if they're stationary and firing at you at medium range, rather than being mobile or close enough to be attempting to melee attack you. The safest way to finish off an enemy shot in the balls, is to kick their head off, as attempting to shoot their head off may result in you accidentally shooting them out of the Mercy position.


Trip Wire - One player trips up the enemy whilst he's running, and another player shoots him to death before he gets up.

Tips - Using the ironsights on the PMC is highly recommended for this challenge. You can only trip up an enemy that is running, so don't attempt to trip up a stationary enemy, as you'll eventually kill him if you shoot his legs enough times. If another player has tripped up the enemy, you can still keep shooting him whilst he's on the ground, but once he starts his "getting back up" animation, cease fire, and try again. If this team challenge is assigned to a Berserker, don't try to trip him up if he's too close to you, as more often than not, he'll be performing a running jump melee attack, which is easily mistaken as normal running. Using the PMC's charged shot on a tripped up enemy is a quick, foolproof way of completing this challenge.


Map-Specific Team Challenges:

Waterworks:


Blood Fountain - Knock the enemy into the central turbine.


Tips - It is highly recommended that you attempt to knock the enemy directly into the central turbine, rather than into one of the four rivers, as this does not always result in a Blood Fountain kill.


Voodoo Doll - Kill the enemy by flinging him into a sharp metal object.



Tips - You will likely find it easiest to accomplish this challenge if one player stands by the rebar (sharp metal object), and either waits for the enemy to come close enough to slide into them, or leashes the enemy towards them, where another player can finish off by kicking the enemy into the rebar.


Grand Central:

Make A Wish - Knock the enemy into the fountain.

Tips -


Voodoo Doll - Kill the enemy by flinging him into a sharp metal object.

Tips - You will likely find it easiest to accomplish this challenge if one player stands by the rebar (sharp metal object), and either waits for the enemy to come close enough to slide into them, or leashes the enemy towards them, where another player can finish off by kicking the enemy into the rebar.


Shocker - Kill the enemy by flinging him into a source of electricity.

Tips -


Vertigo - Kill the enemy by sending him down a huge drop.

Tips -


Pricked - Kill the enemy by flinging him into a cactus.

Tips -


Junkyard:

Man Crush - Knock the enemy into the crusher.

Tips -


Voodoo Doll - Kill the enemy by flinging him into a sharp metal object.

Tips - You will likely find it easiest to accomplish this challenge if one player stands by the rebar (sharp metal object), and either waits for the enemy to come close enough to slide into them, or leashes the enemy towards them, where another player can finish off by kicking the enemy into the rebar. Don't mistaken the electrified rebars as a potential Voodoo Doll source.


Shocker - Kill the enemy by flinging him into a source of electricity.

Tips -


Vertigo - Kill the enemy by sending him down a huge drop.

Tips -


Pricked - Kill the enemy by flinging him into a cactus.

Tips -


Turbine:

Blood Bath - Knock the enemy into one of the four juicer fanblades.

Tips -


Voodoo Doll - Kill the enemy by flinging him into a sharp metal object.

Tips - You will likely find it easiest to accomplish this challenge if one player stands by the rebar (sharp metal object), and either waits for the enemy to come close enough to slide into them, or leashes the enemy towards them, where another player can finish off by kicking the enemy into the rebar.


Shocker - Kill the enemy by flinging him into a source of electricity.

Tips -


Dead Rock:

Not In Kansas - Knock the enemy into the tornado.

Tips -


Feeder - Knock the enemy into the venus man eater.

Tips -


Nom Nom Nom - Knock the enemy into the dinosaur skull's mouth.

Tips -


Voodoo Doll - Kill the enemy by flinging him into a sharp metal object.

Tips - You will likely find it easiest to accomplish this challenge if one player stands by the rebar (sharp metal object), and either waits for the enemy to come close enough to slide into them, or leashes the enemy towards them, where another player can finish off by kicking the enemy into the rebar. Don't mistaken the electrified rebars as a potential Voodoo Doll source.


Shocker - Kill the enemy by flinging him into a source of electricity.

Tips -


Vertigo - Kill the enemy by sending him down a huge drop.

Tips -


Pricked - Kill the enemy by flinging him into a cactus.

Tips -


Power Plant:

Ground Chuck - Knock the enemy into one of the three grinding wheels.

Tips -


Voodoo Doll - Kill the enemy by flinging him into a sharp metal object.

Tips - You will likely find it easiest to accomplish this challenge if one player stands by the rebar (sharp metal object), and either waits for the enemy to come close enough to slide into them, or leashes the enemy towards them, where another player can finish off by kicking the enemy into the rebar. Don't mistaken the electrified rebars as a potential Voodoo Doll source.


Shocker - Kill the enemy by flinging him into a source of electricity.

Tips -


Vertigo - Kill the enemy by sending him down a huge drop.

Tips -
__________________
I am a USAF Veteran and LoveUSA

Doz is offline   Reply With Quote
Old 04-04-2011, 08:23 PM   #16
Doz
Maniac Drummer
 
Doz's Avatar
 
Join Date: Feb 2008
Location: Florida
Posts: 3,019
Default

The Bulletstorm PC demo is now available on Steam http://store.steampowered.com/app/99810/ and Games for Windows Live. http://www.gamesforwindows.com/en-US/games/bulletstorm/ If you haven’t tried it yet, now is the time to leash, kick and shoot your way through the beautiful, deadly world of Stygia.


Gaming Guide Here http://guides.gamepressure.com/bulletstorm/index.asp
__________________
I am a USAF Veteran and LoveUSA

Doz is offline   Reply With Quote
Old 04-21-2011, 08:49 PM   #17
Doz
Maniac Drummer
 
Doz's Avatar
 
Join Date: Feb 2008
Location: Florida
Posts: 3,019
Default

DLC for PC coming soon

The new Bulletstorm 'Gun Sonata' DLC pack and gain access to 2 new Echoes maps: Guns of Stygia and Crash Site as well as 3 new Anarchy maps: Hotel Elysium, Villa and Sewers. As if that wasn't enough you'll also be able to use the Flamingo and Pulp leash variants to ensure you're looking good whilst racking up the skillshots!

3 anarchy maps
2 echos
2 leash colors
5 trophies

http://www.peoplecanfly.com/blog/
__________________
I am a USAF Veteran and LoveUSA

Doz is offline   Reply With Quote
Old 04-30-2011, 08:43 PM   #18
Doz
Maniac Drummer
 
Doz's Avatar
 
Join Date: Feb 2008
Location: Florida
Posts: 3,019
Default

Bulletstorm Update 4/30/2011

Start game and login to Microsoft Live

Then you will see Update and click on OK

Once the download is complete then exit the game

Microsoft Live will then update Bulletstorm

We have released an update for the PC version of Bulletstorm. You will automatically receive this update when you connect to GWFL or Steam.

Release notes:


• Allows matchmaking for users purchasing downloadable Anarchy maps (Gun Sonata DLC Pack)
• Fix for experience gains bar sometimes overlapping its UI space after matches during XP Multiplier Events
• Fix for the Team version of the Double Penetration skillshot not appearing when used against Challenge enemies in some cases
• Fix for the MOTD sometimes scrolling too fast after game launch
• Anarchy Environmental Skillshot points are now accurate in the Multiplayer Skillshot Database
• A player's Quick Match lobby will now properly recover to display "Searching" if the other players in the lobby leave during the map vote tally
• Fix for extra points appearing in HUD during the Collapsed Building Echo (was causing it to appear as if the player "lost" points when falling through the doors in that Echo)
• Fixed an instance of a crash while the game is reloading checkpoint after player death
• Players can now exit the game from the title screen by using the ESCAPE key
• Fix for certain resolutions lowering performance (FPS)
• Fixes to enforce 2-way muting rules that were not being respected under different circumstances
__________________
I am a USAF Veteran and LoveUSA

Doz is offline   Reply With Quote
Old 04-30-2011, 09:53 PM   #19
Doz
Maniac Drummer
 
Doz's Avatar
 
Join Date: Feb 2008
Location: Florida
Posts: 3,019
Default

Duty Calls 'Sergeant of the Master Sergeants' Wallpaper


http://www.shacknews.com/file/25446/...ants-wallpaper
__________________
I am a USAF Veteran and LoveUSA

Doz is offline   Reply With Quote
Old 05-21-2011, 11:48 PM   #20
Doz
Maniac Drummer
 
Doz's Avatar
 
Join Date: Feb 2008
Location: Florida
Posts: 3,019
Default

DLC for PC , just login to Microsoft Live and you will see it

Need 800 for download
__________________
I am a USAF Veteran and LoveUSA

Doz is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 2 (0 members and 2 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -5. The time now is 02:07 AM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.