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12-06-2009, 01:18 PM | #1 |
Maniac Drummer
Join Date: Feb 2008
Location: Florida
Posts: 3,017
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UT3 Custom Crosshairs
I know most of you don't bother to read thur the instruction that i post on my last xhair thread. To make it simple, I went ahead spent 3 hours to come up with the follow coordinates combinations:
HOW TO CHANGE: go to ..\My Documents\My Games\Unreal Tournament 3\UTGame\Config\UTWeapon.ini 1. Set a overall xhair for all your weapons: Code:
[UTGame.UTWeapon] bUseCustomCoordinates=True CrosshairColor=(R=255,G=255,B=0,A=255) CustomCrosshairCoordinates=(U=278,V=89,UL=18,VL=16) p.s. make sure bUseCustomCoordinates=True - under all others weapon [] - or simply remove the entire line.. if it's set to False under other weapon. it will not wor k for that weapon and xhair stay as default. 2. Set xhair for individual weapon: Code:
[UTGame.UTWeap_ShockRifle] bUseCustomCoordinates=True CrosshairColor=(R=255,G=255,B=255,A=255) CustomCrosshairCoordinates=(U=281,V=88,UL=12,VL=18) [UTGame.UTWeap_FlakCannon] Code:
bUseCustomCoordinates=True CrosshairColor=(R=255,G=255,B=255,A=255) CustomCrosshairCoordinates=(U=407,V=278,UL=18,VL=18) p.s. make sure bUseCustomCoordinates=true on the top [utgame.utweapon] or remove it completely. Thanks to T5K Greenie for making the UT3 Custom Cross-hairs.
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